Updated on Februat 1:15 PM – Added patch notes and balance adjustments.
Street Fighter V: Champion Edition is now available on PS4 and Steam.
Street Fighter V Champion Edition version 3.05 update PS4 details
Initial Combo-Scaling of Throws Street Fighter V Champion Edition version 3.05 update balance adjustments for Season 5Ĭheck out the full balance adjustments for Season 5 here. Special Counterable States from Some Anti-Airs The larger the limit, the easier it is to incorporate into a combo.Īdjustments to Anti-Air Properties of Grounded Normal Attacks The smaller the combo count gain is, the easier it is to continue the combo, vice versa.Ī numerical value used to determine up to when a move can land in an air combo. The numerical value added when a move is incorporated into an air combo.
The smaller this value is, the easier it to begin an air combo from that move, and vice versa. The numerical value used to indicate when an air combo starts from a particular move. Air combos in Street Fighter V are organized into these three types of combo count their details are as follows. Henceforth “combo count” will be divided into three types: “combo-count start value”, “combo count gain”, and “combo count limit”. For more on V-Shifts, please see the in-game demonstrations and the frame data at the Shadaloo Combat Research Institute. Though it’s a somewhat difficult system to master, it provides players with a defensive option against attacks/combos that are hard to counter. Whether or not the parry is successful and the effect is triggered depends on the opponent’s move the timing of the V-Shift, etc., meaning player judgment is needed to maximize its utility. However, V-Shifts do not guarantee a set effect. Additionally, V-Reversals always restore stun on activation, whether on hit or block. This is one way in which the mechanics differs greatly from V-Reversals. A V-Shift can be performed at any time as long as the character is on the By pressing MK+HP again (or continue to hold the input) during the action after a successful parry, you can perform a counterattack known as a VShift Break. V-Shift is a defensive mechanic that consumes one stock of V-Gauge to parry an attack and distance yourself from the opponent.
Additional Costume “Track Suit”: Dan (free) Additional Costume “Ad Style”: Dan (free) Additional Costume “Battle Outfit 1”: Dan (Bonus content available to those who purchase the Season 5 Premium Pass/Character Pass.) The new contents for the update are below: